The Consuming Shadow Wiki
(→‎Special Missions: Info on the escape pseudo-mission.)
Tags: Visual edit apiedit
Tags: Visual edit apiedit
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=== Kill large monster ===
 
=== Kill large monster ===
This mission entails killing one [[large monster]] hidden in the dungeon. Killing the monster is result in a note dropping.
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This mission entails killing one large monster hidden in the dungeon. Killing the monster is result in a note dropping.
   
 
=== Finding survivors or their remains. ===
 
=== Finding survivors or their remains. ===

Revision as of 20:23, 8 August 2015

Overview

When arriving at towns currently under the shadow or getting certain random encounters while driving, the protagonist will have go through a dungeon and preform a certain task. These dungeons can contain loot, in form of bullets, equipable items, lockpicks, notes, clues about the banishment ritual, or spells. When in a dungeon, the player may find corpses on the ground and runes on the wall, which may reveal details about the Gods.


Dungeon Layouts

In The Consuming Shadow there are many different types of dungeon layouts, these layouts have an impact of the sorts of loot you can collect, for instance if you're in the warehouse dungeon there is more chance that you will loot equipment where as if you're in the office layout you would have a much higher chance of finding notes and spells.


Details Every dungeon contains specific details about the god controlling it. It is important to pay attention to corpses and runes, as they, in addition to hints, give the player important information.

  • Corpses will reveal the aspect of the controlling god through their descriptions
  • Runes are always written in the color of the controlling god
  • Runes also reveal the relation of the controlling god to the others. A right-side-up rune is associated either with the controlling god or their ally (if they have one). An upside-down rune is associated with the controlling god's enemy. For instance, if you find runes A, B, and C written in red in a dungeon and rune C is upside down, then you can infer that either A or B is the controlling god, that Gods A and B are allies, one of them is Red, one of them is the invader, and that God C is their enemy. Sideways runes (found only while playing the Wizard, for purposes of regaining spells) don't belong to any of the three gods in play.

Missions

There are six basic missions that need to be completed. Leaving the dungeon without fulfilling the goal will result in a hefty loss of sanity

Find an occult text

These missions take two basic versions: The text lying on the floor and text hidden in boxes.

Loot Box

This is the simplest version. The text is placed in a room randomly, so it is simply a question of finding it and grabbing it. However, grabbing the text will result in a pursuit monster spawning. It is therefore advisable to navigate the entire dungeon and getting all the loot before one takes the text.

Rune Boxes

This version is a lot more tricky. The text is hidden in one of three boxes placed in the dungeon and one must try to open op the right one. In the entrance, there will be a corpse that when examined, will hint at what box the text is in(ex. only open the box with god X' rune/colour). Opening a wrong box will give a prompt, saying that the box is completely empty. Prior knowledge given in clues is not factored in, so one is often left with guessing which box is the right one. Opening any of the boxes will result in a pursuit monster spawning. If one opens the wrong box, it is still possible to try the others, albeit quite harder with the pursuit monster after one. Likewise with the simpler version, it is advisable to navigate the entire dungeon and getting all the loot before one opens any of the boxes.

Kill large monster

This mission entails killing one large monster hidden in the dungeon. Killing the monster is result in a note dropping.

Finding survivors or their remains.

Depending on the mission, one has to navigate the dungeon and find one to three captives, who may be alive or dead. When approached a survivor may draw a pistol and attack the protagonist, in which case they must be killed.

It is possible to shoot the survivor by mistake.

BUG: If the survivor is shot, but there isn't an immediate popup about mission failed, exit and re-enter the room. The survivor should be reset and can be freed.

Find and destroy a nest

A single room contains a nest, which must be destroyed, along with several monsters.

Killing congregations of monsters.

As above, but there are nests in three rooms.

Seal a dimensional rift

One room contains a dimensional rift, a glowing circle in the controlling god's color, orbited by two runes. Incanting the runes seals the rift, which drops the dungeon's reward. In some cases, the rift has a seal rune in another room that must be undone first by incanting it in that room. This seal will be semitransparent and float in a manner similar to those on the gate. A sealed rift does not reveal its runes and cannot be closed.

Special Missions

Escape

If the player is captured in a random encounter (such as with the monstrous police officer), they are transported into the middle of a random dungeon, and must make their way out. The escape shortcut is disabled. If they escape successfully, they are ejected to a random spot on the map. There is no reward for this mission, but loot can be found as usual.

Find the Underground Chamber and Cast the Banishment Ritual

Stonehenge only. The player must explore the dungeon until they find an opening near the floor with a ladder in it which will lead to the underground chamber where you must cast the banishment ritual. The entrance to the chamber is always behind a locked door. The invader is always the controlling god of this dungeon.