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|'''Accident'''
 
|'''Accident'''
 
|The protagonist hits a living creature, but does not know what they hit.
 
|The protagonist hits a living creature, but does not know what they hit.
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|If the option to drive away is taken, a small Sanity loss results. If they opt instead to get out and see what they hit, a number of scenarios will occur. They may be relieved to see that they hit and killed a monster - or the monster will attack. Or they will find they hit a person; he may be either drunk and unharmed, or dead. If dead, the protagonist will take their money and drive away, resulting in cash gain and Sanity loss. If unharmed, it's possible for the player to give him a ride to the nearest town in exchange for a cash reward. On rare occasions the protagonist may attempt to find what they hit that seemingly crawled away, only to give up (I think an hour later, fix if time is found) and return to find their car. They will find their car undamaged, and without any signs of an accident. Furthermore, they will find themselves on unfamiliar roads once back in the car, putting the player in a random non-town location.
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|If the option to drive away is taken, a small Sanity loss results. If they opt instead to get out and see what they hit, a number of scenarios will occur. They may be relieved to see that they hit and killed a monster - or the monster will attack. Or they will find they hit a person; he may be either drunk and unharmed, or dead. If dead, the protagonist will take their money and drive away, resulting in cash gain and Sanity loss. If unharmed, it's possible for the player to give him a ride to the nearest town in exchange for a cash reward.
 
|No special options
 
|No special options
 
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