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When driving around, the protagonist will receive text messages randomly. These can, if read, heighten or lower sanity, give money, or provide in game knowledge.

The text messages' content can vary significantly depending on which playable character the player is using.

The Scholar (Default character)

Ministry of Occultism:

Occasionally, one of your fellow employee(possibly your boss) T, will send you message about:

  • The nearest town that has fallen to the Shadow, where the player can begin searching for clues (this text will always be the message received immediately upon beginning a new game as The Scholar).
  • Opportunities for the player to make extra cash (randomly generated jobs)
    • Deliver a message in order to save a town - Usually given 7-12 hours to complete
    • Disrupt an in-progress enemy operation in order to save a town - Usually given 7-12 hours to complete
    • Deliver a specific item (for instance, locksmith's kit) to save a town - 24 hours to deliver
  • 'In game' information( X town has/has not fallen to the shadow)
  • General tutorials on gameplay
  • Transfers of small sums of additional cash (NOTE: It is unclear if these texts ever appear in the full version of the game)
  • Him having a mental breakdown, resulting a loss of sanity (NOTE: It is unclear if these texts ever appear in the full version of the game)

Family members:

The protagonist's family also sends messages. These include:

  • Encouraging messages, resulting in a boost to Sanity
  • Discouraging messages, resulting in a loss of Sanity
  • Gifts of money (the money is only received if the text is opened)
  • Everyday messages that will provide intelligence on un-corrupted towns - for example, "I just had a lovely holiday in [town name]. You should visit."

Unknown numbers:

Random strangers will, from time to time, gain access to the protagonist's number. These messages can be:

  • Minions of the Shadow threatening you or your family, which cause Sanity Loss
  • Random people sending you money as support (the money is only received if the text is opened)
  • General intelligence on towns captured by the Shadow - for example, "I just escaped from [town name], and it's like that place is possessed".

The Ministry Man (Unlockable character)

Ministry of Occultism:

The ministry will send:

  • Accusations of some way in which the Ministry Man wronged the Ministry, causing Sanity Loss
  • Questions of why he abandoned his post and his friends, causing Sanity Loss

Family members:

  • These messages do not seem to appear for the Ministry Man, implying that he is not in contact with his family, if he has a family at all.

Unknown numbers:

Random strangers will, from time to time, gain access to the protagonist's number. These messages can be:

  • Minions of the Shadow threatening you or your family, which cause Sanity Loss
  • Random people sending you money as support (the money is only received if the text is opened)
  • General intelligence on towns captured by the Shadow - for example, "I just escaped from [town name], and it's like that place is possessed"
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